using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Microsoft.MarkedNet
{
    /// <summary>
    /// Emoji to Char constants
    /// </summary>
    public static class Emoji
    {
#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
        public readonly static string copyright = Char.ConvertFromUtf32(0x00A9);
        public readonly static string registered = Char.ConvertFromUtf32(0x00AE);
        public readonly static string bangbang = Char.ConvertFromUtf32(0x203C);
        public readonly static string interrobang = Char.ConvertFromUtf32(0x2049);
        public readonly static string tm = Char.ConvertFromUtf32(0x2122);
        public readonly static string information_source = Char.ConvertFromUtf32(0x2139);
        public readonly static string left_right_arrow = Char.ConvertFromUtf32(0x2194);
        public readonly static string arrow_up_down = Char.ConvertFromUtf32(0x2195);
        public readonly static string arrow_upper_left = Char.ConvertFromUtf32(0x2196);
        public readonly static string arrow_upper_right = Char.ConvertFromUtf32(0x2197);
        public readonly static string arrow_lower_right = Char.ConvertFromUtf32(0x2198);
        public readonly static string arrow_lower_left = Char.ConvertFromUtf32(0x2199);
        public readonly static string leftwards_arrow_with_hook = Char.ConvertFromUtf32(0x21A9);
        public readonly static string arrow_right_hook = Char.ConvertFromUtf32(0x21AA);
        public readonly static string watch = Char.ConvertFromUtf32(0x231A);
        public readonly static string hourglass = Char.ConvertFromUtf32(0x231B);
        public readonly static string keyboard = Char.ConvertFromUtf32(0x2328);
        public readonly static string fast_forward = Char.ConvertFromUtf32(0x23E9);
        public readonly static string rewind = Char.ConvertFromUtf32(0x23EA);
        public readonly static string arrow_double_up = Char.ConvertFromUtf32(0x23EB);
        public readonly static string arrow_double_down = Char.ConvertFromUtf32(0x23EC);
        public readonly static string black_right_pointing_double_triangle_with_vertical_bar = Char.ConvertFromUtf32(0x23ED);
        public readonly static string black_left_pointing_double_triangle_with_vertical_bar = Char.ConvertFromUtf32(0x23EE);
        public readonly static string black_right_pointing_triangle_with_double_vertical_bar = Char.ConvertFromUtf32(0x23EF);
        public readonly static string alarm_clock = Char.ConvertFromUtf32(0x23F0);
        public readonly static string stopwatch = Char.ConvertFromUtf32(0x23F1);
        public readonly static string timer_clock = Char.ConvertFromUtf32(0x23F2);
        public readonly static string hourglass_flowing_sand = Char.ConvertFromUtf32(0x23F3);
        public readonly static string double_vertical_bar = Char.ConvertFromUtf32(0x23F8);
        public readonly static string black_square_for_stop = Char.ConvertFromUtf32(0x23F9);
        public readonly static string black_circle_for_record = Char.ConvertFromUtf32(0x23FA);
        public readonly static string m = Char.ConvertFromUtf32(0x24C2);
        public readonly static string black_small_square = Char.ConvertFromUtf32(0x25AA);
        public readonly static string white_small_square = Char.ConvertFromUtf32(0x25AB);
        public readonly static string arrow_forward = Char.ConvertFromUtf32(0x25B6);
        public readonly static string arrow_backward = Char.ConvertFromUtf32(0x25C0);
        public readonly static string white_medium_square = Char.ConvertFromUtf32(0x25FB);
        public readonly static string black_medium_square = Char.ConvertFromUtf32(0x25FC);
        public readonly static string white_medium_small_square = Char.ConvertFromUtf32(0x25FD);
        public readonly static string black_medium_small_square = Char.ConvertFromUtf32(0x25FE);
        public readonly static string sunny = Char.ConvertFromUtf32(0x2600);
        public readonly static string cloud = Char.ConvertFromUtf32(0x2601);
        public readonly static string umbrella = Char.ConvertFromUtf32(0x2602);
        public readonly static string showman = Char.ConvertFromUtf32(0x2603);
        public readonly static string comet = Char.ConvertFromUtf32(0x2604);
        public readonly static string phone = Char.ConvertFromUtf32(0x260E);
        public readonly static string ballot_box_with_check = Char.ConvertFromUtf32(0x2611);
        public readonly static string umbrella2 = Char.ConvertFromUtf32(0x2614);
        public readonly static string coffee = Char.ConvertFromUtf32(0x2615);
        public readonly static string shamrock = Char.ConvertFromUtf32(0x2618);
        public readonly static string point_up = Char.ConvertFromUtf32(0x261D);
        public readonly static string skull_and_crossbones = Char.ConvertFromUtf32(0x2620);
        public readonly static string radioactive_sign = Char.ConvertFromUtf32(0x2622);
        public readonly static string biohazard_sign = Char.ConvertFromUtf32(0x2623);
        public readonly static string orthodox_cross = Char.ConvertFromUtf32(0x2626);
        public readonly static string star_and_crescent = Char.ConvertFromUtf32(0x262A);
        public readonly static string peace_symbol = Char.ConvertFromUtf32(0x262E);
        public readonly static string yin_yang = Char.ConvertFromUtf32(0x262F);
        public readonly static string wheel_of_dharma = Char.ConvertFromUtf32(0x2638);
        public readonly static string white_frowning_face = Char.ConvertFromUtf32(0x2639);
        public readonly static string relaxed = Char.ConvertFromUtf32(0x263A);
        public readonly static string aries = Char.ConvertFromUtf32(0x2648);
        public readonly static string taurus = Char.ConvertFromUtf32(0x2649);
        public readonly static string gemini = Char.ConvertFromUtf32(0x264A);
        public readonly static string cancer = Char.ConvertFromUtf32(0x264B);
        public readonly static string leo = Char.ConvertFromUtf32(0x264C);
        public readonly static string virgo = Char.ConvertFromUtf32(0x264D);
        public readonly static string libra = Char.ConvertFromUtf32(0x264E);
        public readonly static string scorpius = Char.ConvertFromUtf32(0x264F);
        public readonly static string sagittarius = Char.ConvertFromUtf32(0x2650);
        public readonly static string capricorn = Char.ConvertFromUtf32(0x2651);
        public readonly static string aquarius = Char.ConvertFromUtf32(0x2652);
        public readonly static string pisces = Char.ConvertFromUtf32(0x2653);
        public readonly static string spades = Char.ConvertFromUtf32(0x2660);
        public readonly static string clubs = Char.ConvertFromUtf32(0x2663);
        public readonly static string hearts = Char.ConvertFromUtf32(0x2665);
        public readonly static string diamonds = Char.ConvertFromUtf32(0x2666);
        public readonly static string hotsprings = Char.ConvertFromUtf32(0x2668);
        public readonly static string recycle = Char.ConvertFromUtf32(0x267B);
        public readonly static string wheelchair = Char.ConvertFromUtf32(0x267F);
        public readonly static string hammer_and_pick = Char.ConvertFromUtf32(0x2692);
        public readonly static string anchor = Char.ConvertFromUtf32(0x2693);
        public readonly static string crossed_swords = Char.ConvertFromUtf32(0x2694);
        public readonly static string scales = Char.ConvertFromUtf32(0x2696);
        public readonly static string alembic = Char.ConvertFromUtf32(0x2697);
        public readonly static string gear = Char.ConvertFromUtf32(0x2699);
        public readonly static string atom_symbol = Char.ConvertFromUtf32(0x269B);
        public readonly static string fleur_de_lis = Char.ConvertFromUtf32(0x269C);
        public readonly static string warning = Char.ConvertFromUtf32(0x26A0);
        public readonly static string zap = Char.ConvertFromUtf32(0x26A1);
        public readonly static string white_circle = Char.ConvertFromUtf32(0x26AA);
        public readonly static string black_circle = Char.ConvertFromUtf32(0x26AB);
        public readonly static string coffin = Char.ConvertFromUtf32(0x26B0);
        public readonly static string funeral_urn = Char.ConvertFromUtf32(0x26B1);
        public readonly static string soccer = Char.ConvertFromUtf32(0x26BD);
        public readonly static string baseball = Char.ConvertFromUtf32(0x26BE);
        public readonly static string snowman = Char.ConvertFromUtf32(0x26C4);
        public readonly static string partly_sunny = Char.ConvertFromUtf32(0x26C5);
        public readonly static string thunder_cloud_and_rain = Char.ConvertFromUtf32(0x26C8);
        public readonly static string ophiuchus = Char.ConvertFromUtf32(0x26CE);
        public readonly static string pick = Char.ConvertFromUtf32(0x26CF);
        public readonly static string helmet_with_white_cross = Char.ConvertFromUtf32(0x26D1);
        public readonly static string chains = Char.ConvertFromUtf32(0x26D3);
        public readonly static string no_entry = Char.ConvertFromUtf32(0x26D4);
        public readonly static string shinto_shrine = Char.ConvertFromUtf32(0x26E9);
        public readonly static string church = Char.ConvertFromUtf32(0x26EA);
        public readonly static string mountain = Char.ConvertFromUtf32(0x26F0);
        public readonly static string umbrella_on_ground = Char.ConvertFromUtf32(0x26F1);
        public readonly static string fountain = Char.ConvertFromUtf32(0x26F2);
        public readonly static string golf = Char.ConvertFromUtf32(0x26F3);
        public readonly static string ferry = Char.ConvertFromUtf32(0x26F4);
        public readonly static string boat = Char.ConvertFromUtf32(0x26F5);
        public readonly static string skier = Char.ConvertFromUtf32(0x26F7);
        public readonly static string ice_skate = Char.ConvertFromUtf32(0x26F8);
        public readonly static string person_with_ball = Char.ConvertFromUtf32(0x26F9);
        public readonly static string tent = Char.ConvertFromUtf32(0x26FA);
        public readonly static string fuelpump = Char.ConvertFromUtf32(0x26FD);
        public readonly static string scissors = Char.ConvertFromUtf32(0x2702);
        public readonly static string white_check_mark = Char.ConvertFromUtf32(0x2705);
        public readonly static string airplane = Char.ConvertFromUtf32(0x2708);
        public readonly static string email = Char.ConvertFromUtf32(0x2709);
        public readonly static string fist = Char.ConvertFromUtf32(0x270A);
        public readonly static string hand = Char.ConvertFromUtf32(0x270B);
        public readonly static string v = Char.ConvertFromUtf32(0x270C);
        public readonly static string writing_hand = Char.ConvertFromUtf32(0x270D);
        public readonly static string pencil2 = Char.ConvertFromUtf32(0x270F);
        public readonly static string black_nib = Char.ConvertFromUtf32(0x2712);
        public readonly static string heavy_check_mark = Char.ConvertFromUtf32(0x2714);
        public readonly static string heavy_multiplication_x = Char.ConvertFromUtf32(0x2716);
        public readonly static string latin_cross = Char.ConvertFromUtf32(0x271D);
        public readonly static string star_of_david = Char.ConvertFromUtf32(0x2721);
        public readonly static string sparkles = Char.ConvertFromUtf32(0x2728);
        public readonly static string eight_spoked_asterisk = Char.ConvertFromUtf32(0x2733);
        public readonly static string eight_pointed_black_star = Char.ConvertFromUtf32(0x2734);
        public readonly static string snowflake = Char.ConvertFromUtf32(0x2744);
        public readonly static string sparkle = Char.ConvertFromUtf32(0x2747);
        public readonly static string x = Char.ConvertFromUtf32(0x274C);
        public readonly static string negative_squared_cross_mark = Char.ConvertFromUtf32(0x274E);
        public readonly static string question = Char.ConvertFromUtf32(0x2753);
        public readonly static string grey_question = Char.ConvertFromUtf32(0x2754);
        public readonly static string grey_exclamation = Char.ConvertFromUtf32(0x2755);
        public readonly static string exclamation = Char.ConvertFromUtf32(0x2757);
        public readonly static string heavy_heart_exclamation_mark_ornament = Char.ConvertFromUtf32(0x2763);
        public readonly static string heart = Char.ConvertFromUtf32(0x2764);
        public readonly static string heavy_plus_sign = Char.ConvertFromUtf32(0x2795);
        public readonly static string heavy_minus_sign = Char.ConvertFromUtf32(0x2796);
        public readonly static string heavy_division_sign = Char.ConvertFromUtf32(0x2797);
        public readonly static string arrow_right = Char.ConvertFromUtf32(0x27A1);
        public readonly static string curly_loop = Char.ConvertFromUtf32(0x27B0);
        public readonly static string loop = Char.ConvertFromUtf32(0x27BF);
        public readonly static string arrow_heading_up = Char.ConvertFromUtf32(0x2934);
        public readonly static string arrow_heading_down = Char.ConvertFromUtf32(0x2935);
        public readonly static string arrow_left = Char.ConvertFromUtf32(0x2B05);
        public readonly static string arrow_up = Char.ConvertFromUtf32(0x2B06);
        public readonly static string arrow_down = Char.ConvertFromUtf32(0x2B07);
        public readonly static string black_large_square = Char.ConvertFromUtf32(0x2B1B);
        public readonly static string white_large_square = Char.ConvertFromUtf32(0x2B1C);
        public readonly static string star = Char.ConvertFromUtf32(0x2B50);
        public readonly static string o = Char.ConvertFromUtf32(0x2B55);
        public readonly static string wavy_dash = Char.ConvertFromUtf32(0x3030);
        public readonly static string part_alternation_mark = Char.ConvertFromUtf32(0x303D);
        public readonly static string congratulations = Char.ConvertFromUtf32(0x3297);
        public readonly static string secret = Char.ConvertFromUtf32(0x3299);
        public readonly static string mahjong = Char.ConvertFromUtf32(0x1F004);
        public readonly static string black_joker = Char.ConvertFromUtf32(0x1F0CF);
        public readonly static string a = Char.ConvertFromUtf32(0x1F170);
        public readonly static string b = Char.ConvertFromUtf32(0x1F171);
        public readonly static string o2 = Char.ConvertFromUtf32(0x1F17E);
        public readonly static string parking = Char.ConvertFromUtf32(0x1F17F);
        public readonly static string ab = Char.ConvertFromUtf32(0x1F18E);
        public readonly static string cl = Char.ConvertFromUtf32(0x1F191);
        public readonly static string cool = Char.ConvertFromUtf32(0x1F192);
        public readonly static string free = Char.ConvertFromUtf32(0x1F193);
        public readonly static string id = Char.ConvertFromUtf32(0x1F194);
        public readonly static string New = Char.ConvertFromUtf32(0x1F195);
        public readonly static string ng = Char.ConvertFromUtf32(0x1F196);
        public readonly static string ok = Char.ConvertFromUtf32(0x1F197);
        public readonly static string sos = Char.ConvertFromUtf32(0x1F198);
        public readonly static string up = Char.ConvertFromUtf32(0x1F199);
        public readonly static string vs = Char.ConvertFromUtf32(0x1F19A);
        public readonly static string koko = Char.ConvertFromUtf32(0x1F201);
        public readonly static string sa = Char.ConvertFromUtf32(0x1F202);
        public readonly static string u7121 = Char.ConvertFromUtf32(0x1F21A);
        public readonly static string u6307 = Char.ConvertFromUtf32(0x1F22F);
        public readonly static string u7981 = Char.ConvertFromUtf32(0x1F232);
        public readonly static string u7a7a = Char.ConvertFromUtf32(0x1F233);
        public readonly static string u5408 = Char.ConvertFromUtf32(0x1F234);
        public readonly static string u6e80 = Char.ConvertFromUtf32(0x1F235);
        public readonly static string u6709 = Char.ConvertFromUtf32(0x1F236);
        public readonly static string u6708 = Char.ConvertFromUtf32(0x1F237);
        public readonly static string u7533 = Char.ConvertFromUtf32(0x1F238);
        public readonly static string u5272 = Char.ConvertFromUtf32(0x1F239);
        public readonly static string u55b6 = Char.ConvertFromUtf32(0x1F23A);
        public readonly static string ideograph_advantage = Char.ConvertFromUtf32(0x1F250);
        public readonly static string accept = Char.ConvertFromUtf32(0x1F251);
        public readonly static string cyclone = Char.ConvertFromUtf32(0x1F300);
        public readonly static string foggy = Char.ConvertFromUtf32(0x1F301);
        public readonly static string closed_umbrella = Char.ConvertFromUtf32(0x1F302);
        public readonly static string night_with_stars = Char.ConvertFromUtf32(0x1F303);
        public readonly static string sunrise_over_mountains = Char.ConvertFromUtf32(0x1F304);
        public readonly static string sunrise = Char.ConvertFromUtf32(0x1F305);
        public readonly static string city_sunset = Char.ConvertFromUtf32(0x1F306);
        public readonly static string city_sunrise = Char.ConvertFromUtf32(0x1F307);
        public readonly static string rainbow = Char.ConvertFromUtf32(0x1F308);
        public readonly static string bridge_at_night = Char.ConvertFromUtf32(0x1F309);
        public readonly static string ocean = Char.ConvertFromUtf32(0x1F30A);
        public readonly static string volcano = Char.ConvertFromUtf32(0x1F30B);
        public readonly static string milky_way = Char.ConvertFromUtf32(0x1F30C);
        public readonly static string earth_africa = Char.ConvertFromUtf32(0x1F30D);
        public readonly static string earth_americas = Char.ConvertFromUtf32(0x1F30E);
        public readonly static string earth_asia = Char.ConvertFromUtf32(0x1F30F);
        public readonly static string globe_with_meridians = Char.ConvertFromUtf32(0x1F310);
        public readonly static string new_moon = Char.ConvertFromUtf32(0x1F311);
        public readonly static string waxing_crescent_moon = Char.ConvertFromUtf32(0x1F312);
        public readonly static string first_quarter_moon = Char.ConvertFromUtf32(0x1F313);
        public readonly static string moon = Char.ConvertFromUtf32(0x1F314);
        public readonly static string full_moon = Char.ConvertFromUtf32(0x1F315);
        public readonly static string waning_gibbous_moon = Char.ConvertFromUtf32(0x1F316);
        public readonly static string last_quarter_moon = Char.ConvertFromUtf32(0x1F317);
        public readonly static string waning_crescent_moon = Char.ConvertFromUtf32(0x1F318);
        public readonly static string crescent_moon = Char.ConvertFromUtf32(0x1F319);
        public readonly static string new_moon_with_face = Char.ConvertFromUtf32(0x1F31A);
        public readonly static string first_quarter_moon_with_face = Char.ConvertFromUtf32(0x1F31B);
        public readonly static string last_quarter_moon_with_face = Char.ConvertFromUtf32(0x1F31C);
        public readonly static string full_moon_with_face = Char.ConvertFromUtf32(0x1F31D);
        public readonly static string sun_with_face = Char.ConvertFromUtf32(0x1F31E);
        public readonly static string star2 = Char.ConvertFromUtf32(0x1F31F);
        public readonly static string stars = Char.ConvertFromUtf32(0x1F320);
        public readonly static string thermometer = Char.ConvertFromUtf32(0x1F321);
        public readonly static string mostly_sunny = Char.ConvertFromUtf32(0x1F324);
        public readonly static string barely_sunny = Char.ConvertFromUtf32(0x1F325);
        public readonly static string partly_sunny_rain = Char.ConvertFromUtf32(0x1F326);
        public readonly static string rain_cloud = Char.ConvertFromUtf32(0x1F327);
        public readonly static string snow_cloud = Char.ConvertFromUtf32(0x1F328);
        public readonly static string lightning = Char.ConvertFromUtf32(0x1F329);
        public readonly static string tornado = Char.ConvertFromUtf32(0x1F32A);
        public readonly static string fog = Char.ConvertFromUtf32(0x1F32B);
        public readonly static string wind_blowing_face = Char.ConvertFromUtf32(0x1F32C);
        public readonly static string hotdog = Char.ConvertFromUtf32(0x1F32D);
        public readonly static string taco = Char.ConvertFromUtf32(0x1F32E);
        public readonly static string burrito = Char.ConvertFromUtf32(0x1F32F);
        public readonly static string chestnut = Char.ConvertFromUtf32(0x1F330);
        public readonly static string seedling = Char.ConvertFromUtf32(0x1F331);
        public readonly static string evergreen_tree = Char.ConvertFromUtf32(0x1F332);
        public readonly static string deciduous_tree = Char.ConvertFromUtf32(0x1F333);
        public readonly static string palm_tree = Char.ConvertFromUtf32(0x1F334);
        public readonly static string cactus = Char.ConvertFromUtf32(0x1F335);
        public readonly static string hot_pepper = Char.ConvertFromUtf32(0x1F336);
        public readonly static string tulip = Char.ConvertFromUtf32(0x1F337);
        public readonly static string cherry_blossom = Char.ConvertFromUtf32(0x1F338);
        public readonly static string rose = Char.ConvertFromUtf32(0x1F339);
        public readonly static string hibiscus = Char.ConvertFromUtf32(0x1F33A);
        public readonly static string sunflower = Char.ConvertFromUtf32(0x1F33B);
        public readonly static string blossom = Char.ConvertFromUtf32(0x1F33C);
        public readonly static string corn = Char.ConvertFromUtf32(0x1F33D);
        public readonly static string ear_of_rice = Char.ConvertFromUtf32(0x1F33E);
        public readonly static string herb = Char.ConvertFromUtf32(0x1F33F);
        public readonly static string four_leaf_clover = Char.ConvertFromUtf32(0x1F340);
        public readonly static string maple_leaf = Char.ConvertFromUtf32(0x1F341);
        public readonly static string fallen_leaf = Char.ConvertFromUtf32(0x1F342);
        public readonly static string leaves = Char.ConvertFromUtf32(0x1F343);
        public readonly static string mushroom = Char.ConvertFromUtf32(0x1F344);
        public readonly static string tomato = Char.ConvertFromUtf32(0x1F345);
        public readonly static string eggplant = Char.ConvertFromUtf32(0x1F346);
        public readonly static string grapes = Char.ConvertFromUtf32(0x1F347);
        public readonly static string melon = Char.ConvertFromUtf32(0x1F348);
        public readonly static string watermelon = Char.ConvertFromUtf32(0x1F349);
        public readonly static string tangerine = Char.ConvertFromUtf32(0x1F34A);
        public readonly static string lemon = Char.ConvertFromUtf32(0x1F34B);
        public readonly static string banana = Char.ConvertFromUtf32(0x1F34C);
        public readonly static string pineapple = Char.ConvertFromUtf32(0x1F34D);
        public readonly static string apple = Char.ConvertFromUtf32(0x1F34E);
        public readonly static string green_apple = Char.ConvertFromUtf32(0x1F34F);
        public readonly static string pear = Char.ConvertFromUtf32(0x1F350);
        public readonly static string peach = Char.ConvertFromUtf32(0x1F351);
        public readonly static string cherries = Char.ConvertFromUtf32(0x1F352);
        public readonly static string strawberry = Char.ConvertFromUtf32(0x1F353);
        public readonly static string hamburger = Char.ConvertFromUtf32(0x1F354);
        public readonly static string pizza = Char.ConvertFromUtf32(0x1F355);
        public readonly static string meat_on_bone = Char.ConvertFromUtf32(0x1F356);
        public readonly static string poultry_leg = Char.ConvertFromUtf32(0x1F357);
        public readonly static string rice_cracker = Char.ConvertFromUtf32(0x1F358);
        public readonly static string rice_ball = Char.ConvertFromUtf32(0x1F359);
        public readonly static string rice = Char.ConvertFromUtf32(0x1F35A);
        public readonly static string curry = Char.ConvertFromUtf32(0x1F35B);
        public readonly static string ramen = Char.ConvertFromUtf32(0x1F35C);
        public readonly static string spaghetti = Char.ConvertFromUtf32(0x1F35D);
        public readonly static string bread = Char.ConvertFromUtf32(0x1F35E);
        public readonly static string fries = Char.ConvertFromUtf32(0x1F35F);
        public readonly static string sweet_potato = Char.ConvertFromUtf32(0x1F360);
        public readonly static string dango = Char.ConvertFromUtf32(0x1F361);
        public readonly static string oden = Char.ConvertFromUtf32(0x1F362);
        public readonly static string sushi = Char.ConvertFromUtf32(0x1F363);
        public readonly static string fried_shrimp = Char.ConvertFromUtf32(0x1F364);
        public readonly static string fish_cake = Char.ConvertFromUtf32(0x1F365);
        public readonly static string icecream = Char.ConvertFromUtf32(0x1F366);
        public readonly static string shaved_ice = Char.ConvertFromUtf32(0x1F367);
        public readonly static string ice_cream = Char.ConvertFromUtf32(0x1F368);
        public readonly static string doughnut = Char.ConvertFromUtf32(0x1F369);
        public readonly static string cookie = Char.ConvertFromUtf32(0x1F36A);
        public readonly static string chocolate_bar = Char.ConvertFromUtf32(0x1F36B);
        public readonly static string candy = Char.ConvertFromUtf32(0x1F36C);
        public readonly static string lollipop = Char.ConvertFromUtf32(0x1F36D);
        public readonly static string custard = Char.ConvertFromUtf32(0x1F36E);
        public readonly static string honey_pot = Char.ConvertFromUtf32(0x1F36F);
        public readonly static string cake = Char.ConvertFromUtf32(0x1F370);
        public readonly static string bento = Char.ConvertFromUtf32(0x1F371);
        public readonly static string stew = Char.ConvertFromUtf32(0x1F372);
        public readonly static string egg = Char.ConvertFromUtf32(0x1F373);
        public readonly static string fork_and_knife = Char.ConvertFromUtf32(0x1F374);
        public readonly static string tea = Char.ConvertFromUtf32(0x1F375);
        public readonly static string sake = Char.ConvertFromUtf32(0x1F376);
        public readonly static string wine_glass = Char.ConvertFromUtf32(0x1F377);
        public readonly static string cocktail = Char.ConvertFromUtf32(0x1F378);
        public readonly static string tropical_drink = Char.ConvertFromUtf32(0x1F379);
        public readonly static string beer = Char.ConvertFromUtf32(0x1F37A);
        public readonly static string beers = Char.ConvertFromUtf32(0x1F37B);
        public readonly static string baby_bottle = Char.ConvertFromUtf32(0x1F37C);
        public readonly static string knife_fork_plate = Char.ConvertFromUtf32(0x1F37D);
        public readonly static string champagne = Char.ConvertFromUtf32(0x1F37E);
        public readonly static string popcorn = Char.ConvertFromUtf32(0x1F37F);
        public readonly static string ribbon = Char.ConvertFromUtf32(0x1F380);
        public readonly static string gift = Char.ConvertFromUtf32(0x1F381);
        public readonly static string birthday = Char.ConvertFromUtf32(0x1F382);
        public readonly static string jack_o_lantern = Char.ConvertFromUtf32(0x1F383);
        public readonly static string christmas_tree = Char.ConvertFromUtf32(0x1F384);
        public readonly static string santa = Char.ConvertFromUtf32(0x1F385);
        public readonly static string fireworks = Char.ConvertFromUtf32(0x1F386);
        public readonly static string sparkler = Char.ConvertFromUtf32(0x1F387);
        public readonly static string balloon = Char.ConvertFromUtf32(0x1F388);
        public readonly static string tada = Char.ConvertFromUtf32(0x1F389);
        public readonly static string confetti_ball = Char.ConvertFromUtf32(0x1F38A);
        public readonly static string tanabata_tree = Char.ConvertFromUtf32(0x1F38B);
        public readonly static string crossed_flags = Char.ConvertFromUtf32(0x1F38C);
        public readonly static string bamboo = Char.ConvertFromUtf32(0x1F38D);
        public readonly static string dolls = Char.ConvertFromUtf32(0x1F38E);
        public readonly static string flags = Char.ConvertFromUtf32(0x1F38F);
        public readonly static string wind_chime = Char.ConvertFromUtf32(0x1F390);
        public readonly static string rice_scene = Char.ConvertFromUtf32(0x1F391);
        public readonly static string school_satchel = Char.ConvertFromUtf32(0x1F392);
        public readonly static string mortar_board = Char.ConvertFromUtf32(0x1F393);
        public readonly static string medal = Char.ConvertFromUtf32(0x1F396);
        public readonly static string reminder_ribbon = Char.ConvertFromUtf32(0x1F397);
        public readonly static string studio_microphone = Char.ConvertFromUtf32(0x1F399);
        public readonly static string level_slider = Char.ConvertFromUtf32(0x1F39A);
        public readonly static string control_knobs = Char.ConvertFromUtf32(0x1F39B);
        public readonly static string film_frames = Char.ConvertFromUtf32(0x1F39E);
        public readonly static string admission_tickets = Char.ConvertFromUtf32(0x1F39F);
        public readonly static string carousel_horse = Char.ConvertFromUtf32(0x1F3A0);
        public readonly static string ferris_wheel = Char.ConvertFromUtf32(0x1F3A1);
        public readonly static string roller_coaster = Char.ConvertFromUtf32(0x1F3A2);
        public readonly static string fishing_pole_and_fish = Char.ConvertFromUtf32(0x1F3A3);
        public readonly static string microphone = Char.ConvertFromUtf32(0x1F3A4);
        public readonly static string movie_camera = Char.ConvertFromUtf32(0x1F3A5);
        public readonly static string cinema = Char.ConvertFromUtf32(0x1F3A6);
        public readonly static string headphones = Char.ConvertFromUtf32(0x1F3A7);
        public readonly static string art = Char.ConvertFromUtf32(0x1F3A8);
        public readonly static string tophat = Char.ConvertFromUtf32(0x1F3A9);
        public readonly static string circus_tent = Char.ConvertFromUtf32(0x1F3AA);
        public readonly static string ticket = Char.ConvertFromUtf32(0x1F3AB);
        public readonly static string clapper = Char.ConvertFromUtf32(0x1F3AC);
        public readonly static string performing_arts = Char.ConvertFromUtf32(0x1F3AD);
        public readonly static string video_game = Char.ConvertFromUtf32(0x1F3AE);
        public readonly static string dart = Char.ConvertFromUtf32(0x1F3AF);
        public readonly static string slot_machine = Char.ConvertFromUtf32(0x1F3B0);
        public readonly static string Eightball = Char.ConvertFromUtf32(0x1F3B1);
        public readonly static string game_die = Char.ConvertFromUtf32(0x1F3B2);
        public readonly static string bowling = Char.ConvertFromUtf32(0x1F3B3);
        public readonly static string flower_playing_cards = Char.ConvertFromUtf32(0x1F3B4);
        public readonly static string musical_note = Char.ConvertFromUtf32(0x1F3B5);
        public readonly static string notes = Char.ConvertFromUtf32(0x1F3B6);
        public readonly static string saxophone = Char.ConvertFromUtf32(0x1F3B7);
        public readonly static string guitar = Char.ConvertFromUtf32(0x1F3B8);
        public readonly static string musical_keyboard = Char.ConvertFromUtf32(0x1F3B9);
        public readonly static string trumpet = Char.ConvertFromUtf32(0x1F3BA);
        public readonly static string violin = Char.ConvertFromUtf32(0x1F3BB);
        public readonly static string musical_score = Char.ConvertFromUtf32(0x1F3BC);
        public readonly static string running_shirt_with_sash = Char.ConvertFromUtf32(0x1F3BD);
        public readonly static string tennis = Char.ConvertFromUtf32(0x1F3BE);
        public readonly static string ski = Char.ConvertFromUtf32(0x1F3BF);
        public readonly static string basketball = Char.ConvertFromUtf32(0x1F3C0);
        public readonly static string checkered_flag = Char.ConvertFromUtf32(0x1F3C1);
        public readonly static string snowboarder = Char.ConvertFromUtf32(0x1F3C2);
        public readonly static string runner = Char.ConvertFromUtf32(0x1F3C3);
        public readonly static string surfer = Char.ConvertFromUtf32(0x1F3C4);
        public readonly static string sports_medal = Char.ConvertFromUtf32(0x1F3C5);
        public readonly static string trophy = Char.ConvertFromUtf32(0x1F3C6);
        public readonly static string horse_racing = Char.ConvertFromUtf32(0x1F3C7);
        public readonly static string football = Char.ConvertFromUtf32(0x1F3C8);
        public readonly static string rugby_football = Char.ConvertFromUtf32(0x1F3C9);
        public readonly static string swimmer = Char.ConvertFromUtf32(0x1F3CA);
        public readonly static string weight_lifter = Char.ConvertFromUtf32(0x1F3CB);
        public readonly static string golfer = Char.ConvertFromUtf32(0x1F3CC);
        public readonly static string racing_motorcycle = Char.ConvertFromUtf32(0x1F3CD);
        public readonly static string racing_car = Char.ConvertFromUtf32(0x1F3CE);
        public readonly static string cricket_bat_and_ball = Char.ConvertFromUtf32(0x1F3CF);
        public readonly static string volleyball = Char.ConvertFromUtf32(0x1F3D0);
        public readonly static string field_hockey_stick_and_ball = Char.ConvertFromUtf32(0x1F3D1);
        public readonly static string ice_hockey_stick_and_puck = Char.ConvertFromUtf32(0x1F3D2);
        public readonly static string table_tennis_paddle_and_ball = Char.ConvertFromUtf32(0x1F3D3);
        public readonly static string snow_capped_mountain = Char.ConvertFromUtf32(0x1F3D4);
        public readonly static string camping = Char.ConvertFromUtf32(0x1F3D5);
        public readonly static string beach_with_umbrella = Char.ConvertFromUtf32(0x1F3D6);
        public readonly static string building_construction = Char.ConvertFromUtf32(0x1F3D7);
        public readonly static string house_buildings = Char.ConvertFromUtf32(0x1F3D8);
        public readonly static string cityscape = Char.ConvertFromUtf32(0x1F3D9);
        public readonly static string derelict_house_building = Char.ConvertFromUtf32(0x1F3DA);
        public readonly static string classical_building = Char.ConvertFromUtf32(0x1F3DB);
        public readonly static string desert = Char.ConvertFromUtf32(0x1F3DC);
        public readonly static string desert_island = Char.ConvertFromUtf32(0x1F3DD);
        public readonly static string national_park = Char.ConvertFromUtf32(0x1F3DE);
        public readonly static string stadium = Char.ConvertFromUtf32(0x1F3DF);
        public readonly static string house = Char.ConvertFromUtf32(0x1F3E0);
        public readonly static string house_with_garden = Char.ConvertFromUtf32(0x1F3E1);
        public readonly static string office = Char.ConvertFromUtf32(0x1F3E2);
        public readonly static string post_office = Char.ConvertFromUtf32(0x1F3E3);
        public readonly static string european_post_office = Char.ConvertFromUtf32(0x1F3E4);
        public readonly static string hospital = Char.ConvertFromUtf32(0x1F3E5);
        public readonly static string bank = Char.ConvertFromUtf32(0x1F3E6);
        public readonly static string atm = Char.ConvertFromUtf32(0x1F3E7);
        public readonly static string hotel = Char.ConvertFromUtf32(0x1F3E8);
        public readonly static string love_hotel = Char.ConvertFromUtf32(0x1F3E9);
        public readonly static string convenience_store = Char.ConvertFromUtf32(0x1F3EA);
        public readonly static string school = Char.ConvertFromUtf32(0x1F3EB);
        public readonly static string department_store = Char.ConvertFromUtf32(0x1F3EC);
        public readonly static string factory = Char.ConvertFromUtf32(0x1F3ED);
        public readonly static string izakaya_lantern = Char.ConvertFromUtf32(0x1F3EE);
        public readonly static string japanese_castle = Char.ConvertFromUtf32(0x1F3EF);
        public readonly static string european_castle = Char.ConvertFromUtf32(0x1F3F0);
        public readonly static string waving_white_flag = Char.ConvertFromUtf32(0x1F3F3);
        public readonly static string waving_black_flag = Char.ConvertFromUtf32(0x1F3F4);
        public readonly static string rosette = Char.ConvertFromUtf32(0x1F3F5);
        public readonly static string label = Char.ConvertFromUtf32(0x1F3F7);
        public readonly static string badminton_racquet_and_shuttlecock = Char.ConvertFromUtf32(0x1F3F8);
        public readonly static string bow_and_arrow = Char.ConvertFromUtf32(0x1F3F9);
        public readonly static string amphora = Char.ConvertFromUtf32(0x1F3FA);
        public readonly static string skin_tone_2 = Char.ConvertFromUtf32(0x1F3FB);
        public readonly static string skin_tone_3 = Char.ConvertFromUtf32(0x1F3FC);
        public readonly static string skin_tone_4 = Char.ConvertFromUtf32(0x1F3FD);
        public readonly static string skin_tone_5 = Char.ConvertFromUtf32(0x1F3FE);
        public readonly static string skin_tone_6 = Char.ConvertFromUtf32(0x1F3FF);
        public readonly static string rat = Char.ConvertFromUtf32(0x1F400);
        public readonly static string mouse2 = Char.ConvertFromUtf32(0x1F401);
        public readonly static string ox = Char.ConvertFromUtf32(0x1F402);
        public readonly static string water_buffalo = Char.ConvertFromUtf32(0x1F403);
        public readonly static string cow2 = Char.ConvertFromUtf32(0x1F404);
        public readonly static string tiger2 = Char.ConvertFromUtf32(0x1F405);
        public readonly static string leopard = Char.ConvertFromUtf32(0x1F406);
        public readonly static string rabbit2 = Char.ConvertFromUtf32(0x1F407);
        public readonly static string cat2 = Char.ConvertFromUtf32(0x1F408);
        public readonly static string dragon = Char.ConvertFromUtf32(0x1F409);
        public readonly static string crocodile = Char.ConvertFromUtf32(0x1F40A);
        public readonly static string whale2 = Char.ConvertFromUtf32(0x1F40B);
        public readonly static string snail = Char.ConvertFromUtf32(0x1F40C);
        public readonly static string snake = Char.ConvertFromUtf32(0x1F40D);
        public readonly static string racehorse = Char.ConvertFromUtf32(0x1F40E);
        public readonly static string ram = Char.ConvertFromUtf32(0x1F40F);
        public readonly static string goat = Char.ConvertFromUtf32(0x1F410);
        public readonly static string sheep = Char.ConvertFromUtf32(0x1F411);
        public readonly static string monkey = Char.ConvertFromUtf32(0x1F412);
        public readonly static string rooster = Char.ConvertFromUtf32(0x1F413);
        public readonly static string chicken = Char.ConvertFromUtf32(0x1F414);
        public readonly static string dog2 = Char.ConvertFromUtf32(0x1F415);
        public readonly static string pig2 = Char.ConvertFromUtf32(0x1F416);
        public readonly static string boar = Char.ConvertFromUtf32(0x1F417);
        public readonly static string elephant = Char.ConvertFromUtf32(0x1F418);
        public readonly static string octopus = Char.ConvertFromUtf32(0x1F419);
        public readonly static string shell = Char.ConvertFromUtf32(0x1F41A);
        public readonly static string bug = Char.ConvertFromUtf32(0x1F41B);
        public readonly static string ant = Char.ConvertFromUtf32(0x1F41C);
        public readonly static string bee = Char.ConvertFromUtf32(0x1F41D);
        public readonly static string beetle = Char.ConvertFromUtf32(0x1F41E);
        public readonly static string fish = Char.ConvertFromUtf32(0x1F41F);
        public readonly static string tropical_fish = Char.ConvertFromUtf32(0x1F420);
        public readonly static string blowfish = Char.ConvertFromUtf32(0x1F421);
        public readonly static string turtle = Char.ConvertFromUtf32(0x1F422);
        public readonly static string hatching_chick = Char.ConvertFromUtf32(0x1F423);
        public readonly static string baby_chick = Char.ConvertFromUtf32(0x1F424);
        public readonly static string hatched_chick = Char.ConvertFromUtf32(0x1F425);
        public readonly static string bird = Char.ConvertFromUtf32(0x1F426);
        public readonly static string penguin = Char.ConvertFromUtf32(0x1F427);
        public readonly static string koala = Char.ConvertFromUtf32(0x1F428);
        public readonly static string poodle = Char.ConvertFromUtf32(0x1F429);
        public readonly static string dromedary_camel = Char.ConvertFromUtf32(0x1F42A);
        public readonly static string camel = Char.ConvertFromUtf32(0x1F42B);
        public readonly static string dolphin = Char.ConvertFromUtf32(0x1F42C);
        public readonly static string mouse = Char.ConvertFromUtf32(0x1F42D);
        public readonly static string cow = Char.ConvertFromUtf32(0x1F42E);
        public readonly static string tiger = Char.ConvertFromUtf32(0x1F42F);
        public readonly static string rabbit = Char.ConvertFromUtf32(0x1F430);
        public readonly static string cat = Char.ConvertFromUtf32(0x1F431);
        public readonly static string dragon_face = Char.ConvertFromUtf32(0x1F432);
        public readonly static string whale = Char.ConvertFromUtf32(0x1F433);
        public readonly static string horse = Char.ConvertFromUtf32(0x1F434);
        public readonly static string monkey_face = Char.ConvertFromUtf32(0x1F435);
        public readonly static string dog = Char.ConvertFromUtf32(0x1F436);
        public readonly static string pig = Char.ConvertFromUtf32(0x1F437);
        public readonly static string frog = Char.ConvertFromUtf32(0x1F438);
        public readonly static string hamster = Char.ConvertFromUtf32(0x1F439);
        public readonly static string wolf = Char.ConvertFromUtf32(0x1F43A);
        public readonly static string bear = Char.ConvertFromUtf32(0x1F43B);
        public readonly static string panda_face = Char.ConvertFromUtf32(0x1F43C);
        public readonly static string pig_nose = Char.ConvertFromUtf32(0x1F43D);
        public readonly static string feet = Char.ConvertFromUtf32(0x1F43E);
        public readonly static string chipmunk = Char.ConvertFromUtf32(0x1F43F);
        public readonly static string eyes = Char.ConvertFromUtf32(0x1F440);
        public readonly static string eye = Char.ConvertFromUtf32(0x1F441);
        public readonly static string ear = Char.ConvertFromUtf32(0x1F442);
        public readonly static string nose = Char.ConvertFromUtf32(0x1F443);
        public readonly static string lips = Char.ConvertFromUtf32(0x1F444);
        public readonly static string tongue = Char.ConvertFromUtf32(0x1F445);
        public readonly static string point_up_2 = Char.ConvertFromUtf32(0x1F446);
        public readonly static string point_down = Char.ConvertFromUtf32(0x1F447);
        public readonly static string point_left = Char.ConvertFromUtf32(0x1F448);
        public readonly static string point_right = Char.ConvertFromUtf32(0x1F449);
        public readonly static string facepunch = Char.ConvertFromUtf32(0x1F44A);
        public readonly static string wave = Char.ConvertFromUtf32(0x1F44B);
        public readonly static string ok_hand = Char.ConvertFromUtf32(0x1F44C);
        public readonly static string plus1 = Char.ConvertFromUtf32(0x1F44D);
        public readonly static string minus1 = Char.ConvertFromUtf32(0x1F44E);
        public readonly static string clap = Char.ConvertFromUtf32(0x1F44F);
        public readonly static string open_hands = Char.ConvertFromUtf32(0x1F450);
        public readonly static string crown = Char.ConvertFromUtf32(0x1F451);
        public readonly static string womans_hat = Char.ConvertFromUtf32(0x1F452);
        public readonly static string eyeglasses = Char.ConvertFromUtf32(0x1F453);
        public readonly static string necktie = Char.ConvertFromUtf32(0x1F454);
        public readonly static string shirt = Char.ConvertFromUtf32(0x1F455);
        public readonly static string jeans = Char.ConvertFromUtf32(0x1F456);
        public readonly static string dress = Char.ConvertFromUtf32(0x1F457);
        public readonly static string kimono = Char.ConvertFromUtf32(0x1F458);
        public readonly static string bikini = Char.ConvertFromUtf32(0x1F459);
        public readonly static string womans_clothes = Char.ConvertFromUtf32(0x1F45A);
        public readonly static string purse = Char.ConvertFromUtf32(0x1F45B);
        public readonly static string handbag = Char.ConvertFromUtf32(0x1F45C);
        public readonly static string pouch = Char.ConvertFromUtf32(0x1F45D);
        public readonly static string mans_shoe = Char.ConvertFromUtf32(0x1F45E);
        public readonly static string athletic_shoe = Char.ConvertFromUtf32(0x1F45F);
        public readonly static string high_heel = Char.ConvertFromUtf32(0x1F460);
        public readonly static string sandal = Char.ConvertFromUtf32(0x1F461);
        public readonly static string boot = Char.ConvertFromUtf32(0x1F462);
        public readonly static string footprints = Char.ConvertFromUtf32(0x1F463);
        public readonly static string bust_in_silhouette = Char.ConvertFromUtf32(0x1F464);
        public readonly static string busts_in_silhouette = Char.ConvertFromUtf32(0x1F465);
        public readonly static string boy = Char.ConvertFromUtf32(0x1F466);
        public readonly static string girl = Char.ConvertFromUtf32(0x1F467);
        public readonly static string man = Char.ConvertFromUtf32(0x1F468);
        public readonly static string woman = Char.ConvertFromUtf32(0x1F469);
        public readonly static string family = Char.ConvertFromUtf32(0x1F46A);
        public readonly static string couple = Char.ConvertFromUtf32(0x1F46B);
        public readonly static string two_men_holding_hands = Char.ConvertFromUtf32(0x1F46C);
        public readonly static string two_women_holding_hands = Char.ConvertFromUtf32(0x1F46D);
        public readonly static string cop = Char.ConvertFromUtf32(0x1F46E);
        public readonly static string dancers = Char.ConvertFromUtf32(0x1F46F);
        public readonly static string bride_with_veil = Char.ConvertFromUtf32(0x1F470);
        public readonly static string person_with_blond_hair = Char.ConvertFromUtf32(0x1F471);
        public readonly static string man_with_gua_pi_mao = Char.ConvertFromUtf32(0x1F472);
        public readonly static string man_with_turban = Char.ConvertFromUtf32(0x1F473);
        public readonly static string older_man = Char.ConvertFromUtf32(0x1F474);
        public readonly static string older_woman = Char.ConvertFromUtf32(0x1F475);
        public readonly static string baby = Char.ConvertFromUtf32(0x1F476);
        public readonly static string construction_worker = Char.ConvertFromUtf32(0x1F477);
        public readonly static string princess = Char.ConvertFromUtf32(0x1F478);
        public readonly static string japanese_ogre = Char.ConvertFromUtf32(0x1F479);
        public readonly static string japanese_goblin = Char.ConvertFromUtf32(0x1F47A);
        public readonly static string ghost = Char.ConvertFromUtf32(0x1F47B);
        public readonly static string angel = Char.ConvertFromUtf32(0x1F47C);
        public readonly static string alien = Char.ConvertFromUtf32(0x1F47D);
        public readonly static string space_invader = Char.ConvertFromUtf32(0x1F47E);
        public readonly static string imp = Char.ConvertFromUtf32(0x1F47F);
        public readonly static string skull = Char.ConvertFromUtf32(0x1F480);
        public readonly static string information_desk_person = Char.ConvertFromUtf32(0x1F481);
        public readonly static string guardsman = Char.ConvertFromUtf32(0x1F482);
        public readonly static string dancer = Char.ConvertFromUtf32(0x1F483);
        public readonly static string lipstick = Char.ConvertFromUtf32(0x1F484);
        public readonly static string nail_care = Char.ConvertFromUtf32(0x1F485);
        public readonly static string massage = Char.ConvertFromUtf32(0x1F486);
        public readonly static string haircut = Char.ConvertFromUtf32(0x1F487);
        public readonly static string barber = Char.ConvertFromUtf32(0x1F488);
        public readonly static string syringe = Char.ConvertFromUtf32(0x1F489);
        public readonly static string pill = Char.ConvertFromUtf32(0x1F48A);
        public readonly static string kiss = Char.ConvertFromUtf32(0x1F48B);
        public readonly static string love_letter = Char.ConvertFromUtf32(0x1F48C);
        public readonly static string ring = Char.ConvertFromUtf32(0x1F48D);
        public readonly static string gem = Char.ConvertFromUtf32(0x1F48E);
        public readonly static string couplekiss = Char.ConvertFromUtf32(0x1F48F);
        public readonly static string bouquet = Char.ConvertFromUtf32(0x1F490);
        public readonly static string couple_with_heart = Char.ConvertFromUtf32(0x1F491);
        public readonly static string wedding = Char.ConvertFromUtf32(0x1F492);
        public readonly static string heartbeat = Char.ConvertFromUtf32(0x1F493);
        public readonly static string broken_heart = Char.ConvertFromUtf32(0x1F494);
        public readonly static string two_hearts = Char.ConvertFromUtf32(0x1F495);
        public readonly static string sparkling_heart = Char.ConvertFromUtf32(0x1F496);
        public readonly static string heartpulse = Char.ConvertFromUtf32(0x1F497);
        public readonly static string cupid = Char.ConvertFromUtf32(0x1F498);
        public readonly static string blue_heart = Char.ConvertFromUtf32(0x1F499);
        public readonly static string green_heart = Char.ConvertFromUtf32(0x1F49A);
        public readonly static string yellow_heart = Char.ConvertFromUtf32(0x1F49B);
        public readonly static string purple_heart = Char.ConvertFromUtf32(0x1F49C);
        public readonly static string gift_heart = Char.ConvertFromUtf32(0x1F49D);
        public readonly static string revolving_hearts = Char.ConvertFromUtf32(0x1F49E);
        public readonly static string heart_decoration = Char.ConvertFromUtf32(0x1F49F);
        public readonly static string diamond_shape_with_a_dot_inside = Char.ConvertFromUtf32(0x1F4A0);
        public readonly static string bulb = Char.ConvertFromUtf32(0x1F4A1);
        public readonly static string anger = Char.ConvertFromUtf32(0x1F4A2);
        public readonly static string bomb = Char.ConvertFromUtf32(0x1F4A3);
        public readonly static string zzz = Char.ConvertFromUtf32(0x1F4A4);
        public readonly static string boom = Char.ConvertFromUtf32(0x1F4A5);
        public readonly static string sweat_drops = Char.ConvertFromUtf32(0x1F4A6);
        public readonly static string droplet = Char.ConvertFromUtf32(0x1F4A7);
        public readonly static string dash = Char.ConvertFromUtf32(0x1F4A8);
        public readonly static string hankey = Char.ConvertFromUtf32(0x1F4A9);
        public readonly static string muscle = Char.ConvertFromUtf32(0x1F4AA);
        public readonly static string dizzy = Char.ConvertFromUtf32(0x1F4AB);
        public readonly static string speech_balloon = Char.ConvertFromUtf32(0x1F4AC);
        public readonly static string thought_balloon = Char.ConvertFromUtf32(0x1F4AD);
        public readonly static string white_flower = Char.ConvertFromUtf32(0x1F4AE);
        public readonly static string OneHundred = Char.ConvertFromUtf32(0x1F4AF);
        public readonly static string moneybag = Char.ConvertFromUtf32(0x1F4B0);
        public readonly static string currency_exchange = Char.ConvertFromUtf32(0x1F4B1);
        public readonly static string heavy_dollar_sign = Char.ConvertFromUtf32(0x1F4B2);
        public readonly static string credit_card = Char.ConvertFromUtf32(0x1F4B3);
        public readonly static string yen = Char.ConvertFromUtf32(0x1F4B4);
        public readonly static string dollar = Char.ConvertFromUtf32(0x1F4B5);
        public readonly static string euro = Char.ConvertFromUtf32(0x1F4B6);
        public readonly static string pound = Char.ConvertFromUtf32(0x1F4B7);
        public readonly static string money_with_wings = Char.ConvertFromUtf32(0x1F4B8);
        public readonly static string chart = Char.ConvertFromUtf32(0x1F4B9);
        public readonly static string seat = Char.ConvertFromUtf32(0x1F4BA);
        public readonly static string computer = Char.ConvertFromUtf32(0x1F4BB);
        public readonly static string briefcase = Char.ConvertFromUtf32(0x1F4BC);
        public readonly static string minidisc = Char.ConvertFromUtf32(0x1F4BD);
        public readonly static string floppy_disk = Char.ConvertFromUtf32(0x1F4BE);
        public readonly static string cd = Char.ConvertFromUtf32(0x1F4BF);
        public readonly static string dvd = Char.ConvertFromUtf32(0x1F4C0);
        public readonly static string file_folder = Char.ConvertFromUtf32(0x1F4C1);
        public readonly static string open_file_folder = Char.ConvertFromUtf32(0x1F4C2);
        public readonly static string page_with_curl = Char.ConvertFromUtf32(0x1F4C3);
        public readonly static string page_facing_up = Char.ConvertFromUtf32(0x1F4C4);
        public readonly static string date = Char.ConvertFromUtf32(0x1F4C5);
        public readonly static string calendar = Char.ConvertFromUtf32(0x1F4C6);
        public readonly static string card_index = Char.ConvertFromUtf32(0x1F4C7);
        public readonly static string chart_with_upwards_trend = Char.ConvertFromUtf32(0x1F4C8);
        public readonly static string chart_with_downwards_trend = Char.ConvertFromUtf32(0x1F4C9);
        public readonly static string bar_chart = Char.ConvertFromUtf32(0x1F4CA);
        public readonly static string clipboard = Char.ConvertFromUtf32(0x1F4CB);
        public readonly static string pushpin = Char.ConvertFromUtf32(0x1F4CC);
        public readonly static string round_pushpin = Char.ConvertFromUtf32(0x1F4CD);
        public readonly static string paperclip = Char.ConvertFromUtf32(0x1F4CE);
        public readonly static string straight_ruler = Char.ConvertFromUtf32(0x1F4CF);
        public readonly static string triangular_ruler = Char.ConvertFromUtf32(0x1F4D0);
        public readonly static string bookmark_tabs = Char.ConvertFromUtf32(0x1F4D1);
        public readonly static string ledger = Char.ConvertFromUtf32(0x1F4D2);
        public readonly static string notebook = Char.ConvertFromUtf32(0x1F4D3);
        public readonly static string notebook_with_decorative_cover = Char.ConvertFromUtf32(0x1F4D4);
        public readonly static string closed_book = Char.ConvertFromUtf32(0x1F4D5);
        public readonly static string book = Char.ConvertFromUtf32(0x1F4D6);
        public readonly static string green_book = Char.ConvertFromUtf32(0x1F4D7);
        public readonly static string blue_book = Char.ConvertFromUtf32(0x1F4D8);
        public readonly static string orange_book = Char.ConvertFromUtf32(0x1F4D9);
        public readonly static string books = Char.ConvertFromUtf32(0x1F4DA);
        public readonly static string name_badge = Char.ConvertFromUtf32(0x1F4DB);
        public readonly static string scroll = Char.ConvertFromUtf32(0x1F4DC);
        public readonly static string memo = Char.ConvertFromUtf32(0x1F4DD);
        public readonly static string telephone_receiver = Char.ConvertFromUtf32(0x1F4DE);
        public readonly static string pager = Char.ConvertFromUtf32(0x1F4DF);
        public readonly static string fax = Char.ConvertFromUtf32(0x1F4E0);
        public readonly static string satellite = Char.ConvertFromUtf32(0x1F4E1);
        public readonly static string loudspeaker = Char.ConvertFromUtf32(0x1F4E2);
        public readonly static string mega = Char.ConvertFromUtf32(0x1F4E3);
        public readonly static string outbox_tray = Char.ConvertFromUtf32(0x1F4E4);
        public readonly static string inbox_tray = Char.ConvertFromUtf32(0x1F4E5);
        public readonly static string package = Char.ConvertFromUtf32(0x1F4E6);
        public readonly static string email2 = Char.ConvertFromUtf32(0x1F4E7);
        public readonly static string incoming_envelope = Char.ConvertFromUtf32(0x1F4E8);
        public readonly static string envelope_with_arrow = Char.ConvertFromUtf32(0x1F4E9);
        public readonly static string mailbox_closed = Char.ConvertFromUtf32(0x1F4EA);
        public readonly static string mailbox = Char.ConvertFromUtf32(0x1F4EB);
        public readonly static string mailbox_with_mail = Char.ConvertFromUtf32(0x1F4EC);
        public readonly static string mailbox_with_no_mail = Char.ConvertFromUtf32(0x1F4ED);
        public readonly static string postbox = Char.ConvertFromUtf32(0x1F4EE);
        public readonly static string postal_horn = Char.ConvertFromUtf32(0x1F4EF);
        public readonly static string newspaper = Char.ConvertFromUtf32(0x1F4F0);
        public readonly static string iphone = Char.ConvertFromUtf32(0x1F4F1);
        public readonly static string calling = Char.ConvertFromUtf32(0x1F4F2);
        public readonly static string vibration_mode = Char.ConvertFromUtf32(0x1F4F3);
        public readonly static string mobile_phone_off = Char.ConvertFromUtf32(0x1F4F4);
        public readonly static string no_mobile_phones = Char.ConvertFromUtf32(0x1F4F5);
        public readonly static string signal_strength = Char.ConvertFromUtf32(0x1F4F6);
        public readonly static string camera = Char.ConvertFromUtf32(0x1F4F7);
        public readonly static string camera_with_flash = Char.ConvertFromUtf32(0x1F4F8);
        public readonly static string video_camera = Char.ConvertFromUtf32(0x1F4F9);
        public readonly static string tv = Char.ConvertFromUtf32(0x1F4FA);
        public readonly static string radio = Char.ConvertFromUtf32(0x1F4FB);
        public readonly static string vhs = Char.ConvertFromUtf32(0x1F4FC);
        public readonly static string film_projector = Char.ConvertFromUtf32(0x1F4FD);
        public readonly static string prayer_beads = Char.ConvertFromUtf32(0x1F4FF);
        public readonly static string twisted_rightwards_arrows = Char.ConvertFromUtf32(0x1F500);
        public readonly static string repeat = Char.ConvertFromUtf32(0x1F501);
        public readonly static string repeat_one = Char.ConvertFromUtf32(0x1F502);
        public readonly static string arrows_clockwise = Char.ConvertFromUtf32(0x1F503);
        public readonly static string arrows_counterclockwise = Char.ConvertFromUtf32(0x1F504);
        public readonly static string low_brightness = Char.ConvertFromUtf32(0x1F505);
        public readonly static string high_brightness = Char.ConvertFromUtf32(0x1F506);
        public readonly static string mute = Char.ConvertFromUtf32(0x1F507);
        public readonly static string speaker = Char.ConvertFromUtf32(0x1F508);
        public readonly static string sound = Char.ConvertFromUtf32(0x1F509);
        public readonly static string loud_sound = Char.ConvertFromUtf32(0x1F50A);
        public readonly static string battery = Char.ConvertFromUtf32(0x1F50B);
        public readonly static string electric_plug = Char.ConvertFromUtf32(0x1F50C);
        public readonly static string mag = Char.ConvertFromUtf32(0x1F50D);
        public readonly static string mag_right = Char.ConvertFromUtf32(0x1F50E);
        public readonly static string lock_with_ink_pen = Char.ConvertFromUtf32(0x1F50F);
        public readonly static string closed_lock_with_key = Char.ConvertFromUtf32(0x1F510);
        public readonly static string key = Char.ConvertFromUtf32(0x1F511);
        public readonly static string Lock = Char.ConvertFromUtf32(0x1F512);
        public readonly static string unlock = Char.ConvertFromUtf32(0x1F513);
        public readonly static string bell = Char.ConvertFromUtf32(0x1F514);
        public readonly static string no_bell = Char.ConvertFromUtf32(0x1F515);
        public readonly static string bookmark = Char.ConvertFromUtf32(0x1F516);
        public readonly static string link = Char.ConvertFromUtf32(0x1F517);
        public readonly static string radio_button = Char.ConvertFromUtf32(0x1F518);
        public readonly static string back = Char.ConvertFromUtf32(0x1F519);
        public readonly static string end = Char.ConvertFromUtf32(0x1F51A);
        public readonly static string on = Char.ConvertFromUtf32(0x1F51B);
        public readonly static string soon = Char.ConvertFromUtf32(0x1F51C);
        public readonly static string top = Char.ConvertFromUtf32(0x1F51D);
        public readonly static string underage = Char.ConvertFromUtf32(0x1F51E);
        public readonly static string keycap_ten = Char.ConvertFromUtf32(0x1F51F);
        public readonly static string capital_abcd = Char.ConvertFromUtf32(0x1F520);
        public readonly static string abcd = Char.ConvertFromUtf32(0x1F521);
        public readonly static string OneTwoThreeFour = Char.ConvertFromUtf32(0x1F522);
        public readonly static string symbols = Char.ConvertFromUtf32(0x1F523);
        public readonly static string abc = Char.ConvertFromUtf32(0x1F524);
        public readonly static string fire = Char.ConvertFromUtf32(0x1F525);
        public readonly static string flashlight = Char.ConvertFromUtf32(0x1F526);
        public readonly static string wrench = Char.ConvertFromUtf32(0x1F527);
        public readonly static string hammer = Char.ConvertFromUtf32(0x1F528);
        public readonly static string nut_and_bolt = Char.ConvertFromUtf32(0x1F529);
        public readonly static string hocho = Char.ConvertFromUtf32(0x1F52A);
        public readonly static string gun = Char.ConvertFromUtf32(0x1F52B);
        public readonly static string microscope = Char.ConvertFromUtf32(0x1F52C);
        public readonly static string telescope = Char.ConvertFromUtf32(0x1F52D);
        public readonly static string crystal_ball = Char.ConvertFromUtf32(0x1F52E);
        public readonly static string six_pointed_star = Char.ConvertFromUtf32(0x1F52F);
        public readonly static string beginner = Char.ConvertFromUtf32(0x1F530);
        public readonly static string trident = Char.ConvertFromUtf32(0x1F531);
        public readonly static string black_square_button = Char.ConvertFromUtf32(0x1F532);
        public readonly static string white_square_button = Char.ConvertFromUtf32(0x1F533);
        public readonly static string red_circle = Char.ConvertFromUtf32(0x1F534);
        public readonly static string large_blue_circle = Char.ConvertFromUtf32(0x1F535);
        public readonly static string large_orange_diamond = Char.ConvertFromUtf32(0x1F536);
        public readonly static string large_blue_diamond = Char.ConvertFromUtf32(0x1F537);
        public readonly static string small_orange_diamond = Char.ConvertFromUtf32(0x1F538);
        public readonly static string small_blue_diamond = Char.ConvertFromUtf32(0x1F539);
        public readonly static string small_red_triangle = Char.ConvertFromUtf32(0x1F53A);
        public readonly static string small_red_triangle_down = Char.ConvertFromUtf32(0x1F53B);
        public readonly static string arrow_up_small = Char.ConvertFromUtf32(0x1F53C);
        public readonly static string arrow_down_small = Char.ConvertFromUtf32(0x1F53D);
        public readonly static string om_symbol = Char.ConvertFromUtf32(0x1F549);
        public readonly static string dove_of_peace = Char.ConvertFromUtf32(0x1F54A);
        public readonly static string kaaba = Char.ConvertFromUtf32(0x1F54B);
        public readonly static string mosque = Char.ConvertFromUtf32(0x1F54C);
        public readonly static string synagogue = Char.ConvertFromUtf32(0x1F54D);
        public readonly static string menorah_with_nine_branches = Char.ConvertFromUtf32(0x1F54E);
        public readonly static string clock1 = Char.ConvertFromUtf32(0x1F550);
        public readonly static string clock2 = Char.ConvertFromUtf32(0x1F551);
        public readonly static string clock3 = Char.ConvertFromUtf32(0x1F552);
        public readonly static string clock4 = Char.ConvertFromUtf32(0x1F553);
        public readonly static string clock5 = Char.ConvertFromUtf32(0x1F554);
        public readonly static string clock6 = Char.ConvertFromUtf32(0x1F555);
        public readonly static string clock7 = Char.ConvertFromUtf32(0x1F556);
        public readonly static string clock8 = Char.ConvertFromUtf32(0x1F557);
        public readonly static string clock9 = Char.ConvertFromUtf32(0x1F558);
        public readonly static string clock10 = Char.ConvertFromUtf32(0x1F559);
        public readonly static string clock11 = Char.ConvertFromUtf32(0x1F55A);
        public readonly static string clock12 = Char.ConvertFromUtf32(0x1F55B);
        public readonly static string clock130 = Char.ConvertFromUtf32(0x1F55C);
        public readonly static string clock230 = Char.ConvertFromUtf32(0x1F55D);
        public readonly static string clock330 = Char.ConvertFromUtf32(0x1F55E);
        public readonly static string clock430 = Char.ConvertFromUtf32(0x1F55F);
        public readonly static string clock530 = Char.ConvertFromUtf32(0x1F560);
        public readonly static string clock630 = Char.ConvertFromUtf32(0x1F561);
        public readonly static string clock730 = Char.ConvertFromUtf32(0x1F562);
        public readonly static string clock830 = Char.ConvertFromUtf32(0x1F563);
        public readonly static string clock930 = Char.ConvertFromUtf32(0x1F564);
        public readonly static string clock1030 = Char.ConvertFromUtf32(0x1F565);
        public readonly static string clock1130 = Char.ConvertFromUtf32(0x1F566);
        public readonly static string clock1230 = Char.ConvertFromUtf32(0x1F567);
        public readonly static string candle = Char.ConvertFromUtf32(0x1F56F);
        public readonly static string mantelpiece_clock = Char.ConvertFromUtf32(0x1F570);
        public readonly static string hole = Char.ConvertFromUtf32(0x1F573);
        public readonly static string man_in_business_suit_levitating = Char.ConvertFromUtf32(0x1F574);
        public readonly static string sleuth_or_spy = Char.ConvertFromUtf32(0x1F575);
        public readonly static string dark_sunglasses = Char.ConvertFromUtf32(0x1F576);
        public readonly static string spider = Char.ConvertFromUtf32(0x1F577);
        public readonly static string spider_web = Char.ConvertFromUtf32(0x1F578);
        public readonly static string joystick = Char.ConvertFromUtf32(0x1F579);
        public readonly static string linked_paperclips = Char.ConvertFromUtf32(0x1F587);
        public readonly static string lower_left_ballpoint_pen = Char.ConvertFromUtf32(0x1F58A);
        public readonly static string lower_left_fountain_pen = Char.ConvertFromUtf32(0x1F58B);
        public readonly static string lower_left_paintbrush = Char.ConvertFromUtf32(0x1F58C);
        public readonly static string lower_left_crayon = Char.ConvertFromUtf32(0x1F58D);
        public readonly static string raised_hand_with_fingers_splayed = Char.ConvertFromUtf32(0x1F590);
        public readonly static string middle_finger = Char.ConvertFromUtf32(0x1F595);
        public readonly static string spock_hand = Char.ConvertFromUtf32(0x1F596);
        public readonly static string desktop_computer = Char.ConvertFromUtf32(0x1F5A5);
        public readonly static string printer = Char.ConvertFromUtf32(0x1F5A8);
        public readonly static string three_button_mouse = Char.ConvertFromUtf32(0x1F5B1);
        public readonly static string trackball = Char.ConvertFromUtf32(0x1F5B2);
        public readonly static string frame_with_picture = Char.ConvertFromUtf32(0x1F5BC);
        public readonly static string card_index_dividers = Char.ConvertFromUtf32(0x1F5C2);
        public readonly static string card_file_box = Char.ConvertFromUtf32(0x1F5C3);
        public readonly static string file_cabinet = Char.ConvertFromUtf32(0x1F5C4);
        public readonly static string wastebasket = Char.ConvertFromUtf32(0x1F5D1);
        public readonly static string spiral_note_pad = Char.ConvertFromUtf32(0x1F5D2);
        public readonly static string spiral_calendar_pad = Char.ConvertFromUtf32(0x1F5D3);
        public readonly static string compression = Char.ConvertFromUtf32(0x1F5DC);
        public readonly static string old_key = Char.ConvertFromUtf32(0x1F5DD);
        public readonly static string rolled_up_newspaper = Char.ConvertFromUtf32(0x1F5DE);
        public readonly static string dagger_knife = Char.ConvertFromUtf32(0x1F5E1);
        public readonly static string speaking_head_in_silhouette = Char.ConvertFromUtf32(0x1F5E3);
        public readonly static string left_speech_bubble = Char.ConvertFromUtf32(0x1F5E8);
        public readonly static string right_anger_bubble = Char.ConvertFromUtf32(0x1F5EF);
        public readonly static string ballot_box_with_ballot = Char.ConvertFromUtf32(0x1F5F3);
        public readonly static string world_map = Char.ConvertFromUtf32(0x1F5FA);
        public readonly static string mount_fuji = Char.ConvertFromUtf32(0x1F5FB);
        public readonly static string tokyo_tower = Char.ConvertFromUtf32(0x1F5FC);
        public readonly static string statue_of_liberty = Char.ConvertFromUtf32(0x1F5FD);
        public readonly static string japan = Char.ConvertFromUtf32(0x1F5FE);
        public readonly static string moyai = Char.ConvertFromUtf32(0x1F5FF);
        public readonly static string grinning = Char.ConvertFromUtf32(0x1F600);
        public readonly static string grin = Char.ConvertFromUtf32(0x1F601);
        public readonly static string joy = Char.ConvertFromUtf32(0x1F602);
        public readonly static string smiley = Char.ConvertFromUtf32(0x1F603);
        public readonly static string smile = Char.ConvertFromUtf32(0x1F604);
        public readonly static string sweat_smile = Char.ConvertFromUtf32(0x1F605);
        public readonly static string laughing = Char.ConvertFromUtf32(0x1F606);
        public readonly static string innocent = Char.ConvertFromUtf32(0x1F607);
        public readonly static string smiling_imp = Char.ConvertFromUtf32(0x1F608);
        public readonly static string wink = Char.ConvertFromUtf32(0x1F609);
        public readonly static string blush = Char.ConvertFromUtf32(0x1F60A);
        public readonly static string yum = Char.ConvertFromUtf32(0x1F60B);
        public readonly static string relieved = Char.ConvertFromUtf32(0x1F60C);
        public readonly static string heart_eyes = Char.ConvertFromUtf32(0x1F60D);
        public readonly static string sunglasses = Char.ConvertFromUtf32(0x1F60E);
        public readonly static string smirk = Char.ConvertFromUtf32(0x1F60F);
        public readonly static string neutral_face = Char.ConvertFromUtf32(0x1F610);
        public readonly static string expressionless = Char.ConvertFromUtf32(0x1F611);
        public readonly static string unamused = Char.ConvertFromUtf32(0x1F612);
        public readonly static string sweat = Char.ConvertFromUtf32(0x1F613);
        public readonly static string pensive = Char.ConvertFromUtf32(0x1F614);
        public readonly static string confused = Char.ConvertFromUtf32(0x1F615);
        public readonly static string confounded = Char.ConvertFromUtf32(0x1F616);
        public readonly static string kissing = Char.ConvertFromUtf32(0x1F617);
        public readonly static string kissing_heart = Char.ConvertFromUtf32(0x1F618);
        public readonly static string kissing_smiling_eyes = Char.ConvertFromUtf32(0x1F619);
        public readonly static string kissing_closed_eyes = Char.ConvertFromUtf32(0x1F61A);
        public readonly static string stuck_out_tongue = Char.ConvertFromUtf32(0x1F61B);
        public readonly static string stuck_out_tongue_winking_eye = Char.ConvertFromUtf32(0x1F61C);
        public readonly static string stuck_out_tongue_closed_eyes = Char.ConvertFromUtf32(0x1F61D);
        public readonly static string disappointed = Char.ConvertFromUtf32(0x1F61E);
        public readonly static string worried = Char.ConvertFromUtf32(0x1F61F);
        public readonly static string angry = Char.ConvertFromUtf32(0x1F620);
        public readonly static string rage = Char.ConvertFromUtf32(0x1F621);
        public readonly static string cry = Char.ConvertFromUtf32(0x1F622);
        public readonly static string persevere = Char.ConvertFromUtf32(0x1F623);
        public readonly static string triumph = Char.ConvertFromUtf32(0x1F624);
        public readonly static string disappointed_relieved = Char.ConvertFromUtf32(0x1F625);
        public readonly static string frowning = Char.ConvertFromUtf32(0x1F626);
        public readonly static string anguished = Char.ConvertFromUtf32(0x1F627);
        public readonly static string fearful = Char.ConvertFromUtf32(0x1F628);
        public readonly static string weary = Char.ConvertFromUtf32(0x1F629);
        public readonly static string sleepy = Char.ConvertFromUtf32(0x1F62A);
        public readonly static string tired_face = Char.ConvertFromUtf32(0x1F62B);
        public readonly static string grimacing = Char.ConvertFromUtf32(0x1F62C);
        public readonly static string sob = Char.ConvertFromUtf32(0x1F62D);
        public readonly static string open_mouth = Char.ConvertFromUtf32(0x1F62E);
        public readonly static string hushed = Char.ConvertFromUtf32(0x1F62F);
        public readonly static string cold_sweat = Char.ConvertFromUtf32(0x1F630);
        public readonly static string scream = Char.ConvertFromUtf32(0x1F631);
        public readonly static string astonished = Char.ConvertFromUtf32(0x1F632);
        public readonly static string flushed = Char.ConvertFromUtf32(0x1F633);
        public readonly static string sleeping = Char.ConvertFromUtf32(0x1F634);
        public readonly static string dizzy_face = Char.ConvertFromUtf32(0x1F635);
        public readonly static string no_mouth = Char.ConvertFromUtf32(0x1F636);
        public readonly static string mask = Char.ConvertFromUtf32(0x1F637);
        public readonly static string smile_cat = Char.ConvertFromUtf32(0x1F638);
        public readonly static string joy_cat = Char.ConvertFromUtf32(0x1F639);
        public readonly static string smiley_cat = Char.ConvertFromUtf32(0x1F63A);
        public readonly static string heart_eyes_cat = Char.ConvertFromUtf32(0x1F63B);
        public readonly static string smirk_cat = Char.ConvertFromUtf32(0x1F63C);
        public readonly static string kissing_cat = Char.ConvertFromUtf32(0x1F63D);
        public readonly static string pouting_cat = Char.ConvertFromUtf32(0x1F63E);
        public readonly static string crying_cat_face = Char.ConvertFromUtf32(0x1F63F);
        public readonly static string scream_cat = Char.ConvertFromUtf32(0x1F640);
        public readonly static string slightly_frowning_face = Char.ConvertFromUtf32(0x1F641);
        public readonly static string slightly_smiling_face = Char.ConvertFromUtf32(0x1F642);
        public readonly static string upside_down_face = Char.ConvertFromUtf32(0x1F643);
        public readonly static string face_with_rolling_eyes = Char.ConvertFromUtf32(0x1F644);
        public readonly static string no_good = Char.ConvertFromUtf32(0x1F645);
        public readonly static string ok_woman = Char.ConvertFromUtf32(0x1F646);
        public readonly static string bow = Char.ConvertFromUtf32(0x1F647);
        public readonly static string see_no_evil = Char.ConvertFromUtf32(0x1F648);
        public readonly static string hear_no_evil = Char.ConvertFromUtf32(0x1F649);
        public readonly static string speak_no_evil = Char.ConvertFromUtf32(0x1F64A);
        public readonly static string raising_hand = Char.ConvertFromUtf32(0x1F64B);
        public readonly static string raised_hands = Char.ConvertFromUtf32(0x1F64C);
        public readonly static string person_frowning = Char.ConvertFromUtf32(0x1F64D);
        public readonly static string person_with_pouting_face = Char.ConvertFromUtf32(0x1F64E);
        public readonly static string pray = Char.ConvertFromUtf32(0x1F64F);
        public readonly static string rocket = Char.ConvertFromUtf32(0x1F680);
        public readonly static string helicopter = Char.ConvertFromUtf32(0x1F681);
        public readonly static string steam_locomotive = Char.ConvertFromUtf32(0x1F682);
        public readonly static string railway_car = Char.ConvertFromUtf32(0x1F683);
        public readonly static string bullettrain_side = Char.ConvertFromUtf32(0x1F684);
        public readonly static string bullettrain_front = Char.ConvertFromUtf32(0x1F685);
        public readonly static string train2 = Char.ConvertFromUtf32(0x1F686);
        public readonly static string metro = Char.ConvertFromUtf32(0x1F687);
        public readonly static string light_rail = Char.ConvertFromUtf32(0x1F688);
        public readonly static string station = Char.ConvertFromUtf32(0x1F689);
        public readonly static string tram = Char.ConvertFromUtf32(0x1F68A);
        public readonly static string train = Char.ConvertFromUtf32(0x1F68B);
        public readonly static string bus = Char.ConvertFromUtf32(0x1F68C);
        public readonly static string oncoming_bus = Char.ConvertFromUtf32(0x1F68D);
        public readonly static string trolleybus = Char.ConvertFromUtf32(0x1F68E);
        public readonly static string busstop = Char.ConvertFromUtf32(0x1F68F);
        public readonly static string minibus = Char.ConvertFromUtf32(0x1F690);
        public readonly static string ambulance = Char.ConvertFromUtf32(0x1F691);
        public readonly static string fire_engine = Char.ConvertFromUtf32(0x1F692);
        public readonly static string police_car = Char.ConvertFromUtf32(0x1F693);
        public readonly static string oncoming_police_car = Char.ConvertFromUtf32(0x1F694);
        public readonly static string taxi = Char.ConvertFromUtf32(0x1F695);
        public readonly static string oncoming_taxi = Char.ConvertFromUtf32(0x1F696);
        public readonly static string car = Char.ConvertFromUtf32(0x1F697);
        public readonly static string oncoming_automobile = Char.ConvertFromUtf32(0x1F698);
        public readonly static string blue_car = Char.ConvertFromUtf32(0x1F699);
        public readonly static string truck = Char.ConvertFromUtf32(0x1F69A);
        public readonly static string articulated_lorry = Char.ConvertFromUtf32(0x1F69B);
        public readonly static string tractor = Char.ConvertFromUtf32(0x1F69C);
        public readonly static string monorail = Char.ConvertFromUtf32(0x1F69D);
        public readonly static string mountain_railway = Char.ConvertFromUtf32(0x1F69E);
        public readonly static string suspension_railway = Char.ConvertFromUtf32(0x1F69F);
        public readonly static string mountain_cableway = Char.ConvertFromUtf32(0x1F6A0);
        public readonly static string aerial_tramway = Char.ConvertFromUtf32(0x1F6A1);
        public readonly static string ship = Char.ConvertFromUtf32(0x1F6A2);
        public readonly static string rowboat = Char.ConvertFromUtf32(0x1F6A3);
        public readonly static string speedboat = Char.ConvertFromUtf32(0x1F6A4);
        public readonly static string traffic_light = Char.ConvertFromUtf32(0x1F6A5);
        public readonly static string vertical_traffic_light = Char.ConvertFromUtf32(0x1F6A6);
        public readonly static string construction = Char.ConvertFromUtf32(0x1F6A7);
        public readonly static string rotating_light = Char.ConvertFromUtf32(0x1F6A8);
        public readonly static string triangular_flag_on_post = Char.ConvertFromUtf32(0x1F6A9);
        public readonly static string door = Char.ConvertFromUtf32(0x1F6AA);
        public readonly static string no_entry_sign = Char.ConvertFromUtf32(0x1F6AB);
        public readonly static string smoking = Char.ConvertFromUtf32(0x1F6AC);
        public readonly static string no_smoking = Char.ConvertFromUtf32(0x1F6AD);
        public readonly static string put_litter_in_its_place = Char.ConvertFromUtf32(0x1F6AE);
        public readonly static string do_not_litter = Char.ConvertFromUtf32(0x1F6AF);
        public readonly static string potable_water = Char.ConvertFromUtf32(0x1F6B0);
        public readonly static string nonpotable_water = Char.ConvertFromUtf32(0x1F6B1);
        public readonly static string bike = Char.ConvertFromUtf32(0x1F6B2);
        public readonly static string no_bicycles = Char.ConvertFromUtf32(0x1F6B3);
        public readonly static string bicyclist = Char.ConvertFromUtf32(0x1F6B4);
        public readonly static string mountain_bicyclist = Char.ConvertFromUtf32(0x1F6B5);
        public readonly static string walking = Char.ConvertFromUtf32(0x1F6B6);
        public readonly static string no_pedestrians = Char.ConvertFromUtf32(0x1F6B7);
        public readonly static string children_crossing = Char.ConvertFromUtf32(0x1F6B8);
        public readonly static string mens = Char.ConvertFromUtf32(0x1F6B9);
        public readonly static string womens = Char.ConvertFromUtf32(0x1F6BA);
        public readonly static string restroom = Char.ConvertFromUtf32(0x1F6BB);
        public readonly static string baby_symbol = Char.ConvertFromUtf32(0x1F6BC);
        public readonly static string toilet = Char.ConvertFromUtf32(0x1F6BD);
        public readonly static string wc = Char.ConvertFromUtf32(0x1F6BE);
        public readonly static string shower = Char.ConvertFromUtf32(0x1F6BF);
        public readonly static string bath = Char.ConvertFromUtf32(0x1F6C0);
        public readonly static string bathtub = Char.ConvertFromUtf32(0x1F6C1);
        public readonly static string passport_control = Char.ConvertFromUtf32(0x1F6C2);
        public readonly static string customs = Char.ConvertFromUtf32(0x1F6C3);
        public readonly static string baggage_claim = Char.ConvertFromUtf32(0x1F6C4);
        public readonly static string left_luggage = Char.ConvertFromUtf32(0x1F6C5);
        public readonly static string couch_and_lamp = Char.ConvertFromUtf32(0x1F6CB);
        public readonly static string sleeping_accommodation = Char.ConvertFromUtf32(0x1F6CC);
        public readonly static string shopping_bags = Char.ConvertFromUtf32(0x1F6CD);
        public readonly static string bellhop_bell = Char.ConvertFromUtf32(0x1F6CE);
        public readonly static string bed = Char.ConvertFromUtf32(0x1F6CF);
        public readonly static string place_of_worship = Char.ConvertFromUtf32(0x1F6D0);
        public readonly static string hammer_and_wrench = Char.ConvertFromUtf32(0x1F6E0);
        public readonly static string shield = Char.ConvertFromUtf32(0x1F6E1);
        public readonly static string oil_drum = Char.ConvertFromUtf32(0x1F6E2);
        public readonly static string motorway = Char.ConvertFromUtf32(0x1F6E3);
        public readonly static string railway_track = Char.ConvertFromUtf32(0x1F6E4);
        public readonly static string motor_boat = Char.ConvertFromUtf32(0x1F6E5);
        public readonly static string small_airplane = Char.ConvertFromUtf32(0x1F6E9);
        public readonly static string airplane_departure = Char.ConvertFromUtf32(0x1F6EB);
        public readonly static string airplane_arriving = Char.ConvertFromUtf32(0x1F6EC);
        public readonly static string satellite2 = Char.ConvertFromUtf32(0x1F6F0);
        public readonly static string passenger_ship = Char.ConvertFromUtf32(0x1F6F3);
        public readonly static string zipper_mouth_face = Char.ConvertFromUtf32(0x1F910);
        public readonly static string money_mouth_face = Char.ConvertFromUtf32(0x1F911);
        public readonly static string face_with_thermometer = Char.ConvertFromUtf32(0x1F912);
        public readonly static string nerd_face = Char.ConvertFromUtf32(0x1F913);
        public readonly static string thinking_face = Char.ConvertFromUtf32(0x1F914);
        public readonly static string face_with_head_bandage = Char.ConvertFromUtf32(0x1F915);
        public readonly static string robot_face = Char.ConvertFromUtf32(0x1F916);
        public readonly static string hugging_face = Char.ConvertFromUtf32(0x1F917);
        public readonly static string the_horns = Char.ConvertFromUtf32(0x1F918);
        public readonly static string crab = Char.ConvertFromUtf32(0x1F980);
        public readonly static string lion_face = Char.ConvertFromUtf32(0x1F981);
        public readonly static string scorpion = Char.ConvertFromUtf32(0x1F982);
        public readonly static string turkey = Char.ConvertFromUtf32(0x1F983);
        public readonly static string unicorn_face = Char.ConvertFromUtf32(0x1F984);
        public readonly static string cheese_wedge = Char.ConvertFromUtf32(0x1F9C0);
        public readonly static string hash = Char.ConvertFromUtf32(0x0023) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string keycap_star = Char.ConvertFromUtf32(0x002A) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string zero = Char.ConvertFromUtf32(0x0030) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string one = Char.ConvertFromUtf32(0x0031) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string two = Char.ConvertFromUtf32(0x0032) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string three = Char.ConvertFromUtf32(0x0033) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string four = Char.ConvertFromUtf32(0x0034) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string five = Char.ConvertFromUtf32(0x0035) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string six = Char.ConvertFromUtf32(0x0036) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string seven = Char.ConvertFromUtf32(0x0037) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string eight = Char.ConvertFromUtf32(0x0038) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string nine = Char.ConvertFromUtf32(0x0039) + Char.ConvertFromUtf32(0x20E3);
        public readonly static string flag_ac = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1E8);
        public readonly static string flag_ad = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1E9);
        public readonly static string flag_ae = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_af = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1EB);
        public readonly static string flag_ag = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_ai = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1EE);
        public readonly static string flag_al = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1F1);
        public readonly static string flag_am = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_ao = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_aq = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1F6);
        public readonly static string flag_ar = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_as = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_at = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_au = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1FA);
        public readonly static string flag_aw = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1FC);
        public readonly static string flag_ax = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1FD);
        public readonly static string flag_az = Char.ConvertFromUtf32(0x1F1E6) + Char.ConvertFromUtf32(0x1F1FF);
        public readonly static string flag_ba = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_bb = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1E7);
        public readonly static string flag_bd = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1E9);
        public readonly static string flag_be = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_bf = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1EB);
        public readonly static string flag_bg = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_bh = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1ED);
        public readonly static string flag_bi = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1EE);
        public readonly static string flag_bj = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1EF);
        public readonly static string flag_bl = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1F1);
        public readonly static string flag_bm = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_bn = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1F3);
        public readonly static string flag_bo = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_bq = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1F6);
        public readonly static string flag_br = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_bs = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_bt = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_bv = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1FB);
        public readonly static string flag_bw = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1FC);
        public readonly static string flag_by = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1FE);
        public readonly static string flag_bz = Char.ConvertFromUtf32(0x1F1E7) + Char.ConvertFromUtf32(0x1F1FF);
        public readonly static string flag_ca = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_cc = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1E8);
        public readonly static string flag_cd = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1E9);
        public readonly static string flag_cf = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1EB);
        public readonly static string flag_cg = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_ch = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1ED);
        public readonly static string flag_ci = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1EE);
        public readonly static string flag_ck = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1F0);
        public readonly static string flag_cl = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1F1);
        public readonly static string flag_cm = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_cn = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1F3);
        public readonly static string flag_co = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_cp = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1F5);
        public readonly static string flag_cr = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_cu = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1FA);
        public readonly static string flag_cv = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1FB);
        public readonly static string flag_cw = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1FC);
        public readonly static string flag_cx = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1FD);
        public readonly static string flag_cy = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1FE);
        public readonly static string flag_cz = Char.ConvertFromUtf32(0x1F1E8) + Char.ConvertFromUtf32(0x1F1FF);
        public readonly static string flag_de = Char.ConvertFromUtf32(0x1F1E9) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_dg = Char.ConvertFromUtf32(0x1F1E9) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_dj = Char.ConvertFromUtf32(0x1F1E9) + Char.ConvertFromUtf32(0x1F1EF);
        public readonly static string flag_dk = Char.ConvertFromUtf32(0x1F1E9) + Char.ConvertFromUtf32(0x1F1F0);
        public readonly static string flag_dm = Char.ConvertFromUtf32(0x1F1E9) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_do = Char.ConvertFromUtf32(0x1F1E9) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_dz = Char.ConvertFromUtf32(0x1F1E9) + Char.ConvertFromUtf32(0x1F1FF);
        public readonly static string flag_ea = Char.ConvertFromUtf32(0x1F1EA) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_ec = Char.ConvertFromUtf32(0x1F1EA) + Char.ConvertFromUtf32(0x1F1E8);
        public readonly static string flag_ee = Char.ConvertFromUtf32(0x1F1EA) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_eg = Char.ConvertFromUtf32(0x1F1EA) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_eh = Char.ConvertFromUtf32(0x1F1EA) + Char.ConvertFromUtf32(0x1F1ED);
        public readonly static string flag_er = Char.ConvertFromUtf32(0x1F1EA) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_es = Char.ConvertFromUtf32(0x1F1EA) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_et = Char.ConvertFromUtf32(0x1F1EA) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_eu = Char.ConvertFromUtf32(0x1F1EA) + Char.ConvertFromUtf32(0x1F1FA);
        public readonly static string flag_fi = Char.ConvertFromUtf32(0x1F1EB) + Char.ConvertFromUtf32(0x1F1EE);
        public readonly static string flag_fj = Char.ConvertFromUtf32(0x1F1EB) + Char.ConvertFromUtf32(0x1F1EF);
        public readonly static string flag_fk = Char.ConvertFromUtf32(0x1F1EB) + Char.ConvertFromUtf32(0x1F1F0);
        public readonly static string flag_fm = Char.ConvertFromUtf32(0x1F1EB) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_fo = Char.ConvertFromUtf32(0x1F1EB) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_fr = Char.ConvertFromUtf32(0x1F1EB) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_ga = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_gb = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1E7);
        public readonly static string flag_gd = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1E9);
        public readonly static string flag_ge = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_gf = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1EB);
        public readonly static string flag_gg = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_gh = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1ED);
        public readonly static string flag_gi = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1EE);
        public readonly static string flag_gl = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1F1);
        public readonly static string flag_gm = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_gn = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1F3);
        public readonly static string flag_gp = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1F5);
        public readonly static string flag_gq = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1F6);
        public readonly static string flag_gr = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_gs = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_gt = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_gu = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1FA);
        public readonly static string flag_gw = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1FC);
        public readonly static string flag_gy = Char.ConvertFromUtf32(0x1F1EC) + Char.ConvertFromUtf32(0x1F1FE);
        public readonly static string flag_hk = Char.ConvertFromUtf32(0x1F1ED) + Char.ConvertFromUtf32(0x1F1F0);
        public readonly static string flag_hm = Char.ConvertFromUtf32(0x1F1ED) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_hn = Char.ConvertFromUtf32(0x1F1ED) + Char.ConvertFromUtf32(0x1F1F3);
        public readonly static string flag_hr = Char.ConvertFromUtf32(0x1F1ED) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_ht = Char.ConvertFromUtf32(0x1F1ED) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_hu = Char.ConvertFromUtf32(0x1F1ED) + Char.ConvertFromUtf32(0x1F1FA);
        public readonly static string flag_ic = Char.ConvertFromUtf32(0x1F1EE) + Char.ConvertFromUtf32(0x1F1E8);
        public readonly static string flag_id = Char.ConvertFromUtf32(0x1F1EE) + Char.ConvertFromUtf32(0x1F1E9);
        public readonly static string flag_ie = Char.ConvertFromUtf32(0x1F1EE) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_il = Char.ConvertFromUtf32(0x1F1EE) + Char.ConvertFromUtf32(0x1F1F1);
        public readonly static string flag_im = Char.ConvertFromUtf32(0x1F1EE) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_in = Char.ConvertFromUtf32(0x1F1EE) + Char.ConvertFromUtf32(0x1F1F3);
        public readonly static string flag_io = Char.ConvertFromUtf32(0x1F1EE) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_iq = Char.ConvertFromUtf32(0x1F1EE) + Char.ConvertFromUtf32(0x1F1F6);
        public readonly static string flag_ir = Char.ConvertFromUtf32(0x1F1EE) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_is = Char.ConvertFromUtf32(0x1F1EE) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_it = Char.ConvertFromUtf32(0x1F1EE) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_je = Char.ConvertFromUtf32(0x1F1EF) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_jm = Char.ConvertFromUtf32(0x1F1EF) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_jo = Char.ConvertFromUtf32(0x1F1EF) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_jp = Char.ConvertFromUtf32(0x1F1EF) + Char.ConvertFromUtf32(0x1F1F5);
        public readonly static string flag_ke = Char.ConvertFromUtf32(0x1F1F0) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_kg = Char.ConvertFromUtf32(0x1F1F0) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_kh = Char.ConvertFromUtf32(0x1F1F0) + Char.ConvertFromUtf32(0x1F1ED);
        public readonly static string flag_ki = Char.ConvertFromUtf32(0x1F1F0) + Char.ConvertFromUtf32(0x1F1EE);
        public readonly static string flag_km = Char.ConvertFromUtf32(0x1F1F0) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_kn = Char.ConvertFromUtf32(0x1F1F0) + Char.ConvertFromUtf32(0x1F1F3);
        public readonly static string flag_kp = Char.ConvertFromUtf32(0x1F1F0) + Char.ConvertFromUtf32(0x1F1F5);
        public readonly static string flag_kr = Char.ConvertFromUtf32(0x1F1F0) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_kw = Char.ConvertFromUtf32(0x1F1F0) + Char.ConvertFromUtf32(0x1F1FC);
        public readonly static string flag_ky = Char.ConvertFromUtf32(0x1F1F0) + Char.ConvertFromUtf32(0x1F1FE);
        public readonly static string flag_kz = Char.ConvertFromUtf32(0x1F1F0) + Char.ConvertFromUtf32(0x1F1FF);
        public readonly static string flag_la = Char.ConvertFromUtf32(0x1F1F1) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_lb = Char.ConvertFromUtf32(0x1F1F1) + Char.ConvertFromUtf32(0x1F1E7);
        public readonly static string flag_lc = Char.ConvertFromUtf32(0x1F1F1) + Char.ConvertFromUtf32(0x1F1E8);
        public readonly static string flag_li = Char.ConvertFromUtf32(0x1F1F1) + Char.ConvertFromUtf32(0x1F1EE);
        public readonly static string flag_lk = Char.ConvertFromUtf32(0x1F1F1) + Char.ConvertFromUtf32(0x1F1F0);
        public readonly static string flag_lr = Char.ConvertFromUtf32(0x1F1F1) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_ls = Char.ConvertFromUtf32(0x1F1F1) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_lt = Char.ConvertFromUtf32(0x1F1F1) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_lu = Char.ConvertFromUtf32(0x1F1F1) + Char.ConvertFromUtf32(0x1F1FA);
        public readonly static string flag_lv = Char.ConvertFromUtf32(0x1F1F1) + Char.ConvertFromUtf32(0x1F1FB);
        public readonly static string flag_ly = Char.ConvertFromUtf32(0x1F1F1) + Char.ConvertFromUtf32(0x1F1FE);
        public readonly static string flag_ma = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_mc = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1E8);
        public readonly static string flag_md = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1E9);
        public readonly static string flag_me = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_mf = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1EB);
        public readonly static string flag_mg = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_mh = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1ED);
        public readonly static string flag_mk = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1F0);
        public readonly static string flag_ml = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1F1);
        public readonly static string flag_mm = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_mn = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1F3);
        public readonly static string flag_mo = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_mp = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1F5);
        public readonly static string flag_mq = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1F6);
        public readonly static string flag_mr = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_ms = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_mt = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_mu = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1FA);
        public readonly static string flag_mv = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1FB);
        public readonly static string flag_mw = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1FC);
        public readonly static string flag_mx = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1FD);
        public readonly static string flag_my = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1FE);
        public readonly static string flag_mz = Char.ConvertFromUtf32(0x1F1F2) + Char.ConvertFromUtf32(0x1F1FF);
        public readonly static string flag_na = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_nc = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1E8);
        public readonly static string flag_ne = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_nf = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1EB);
        public readonly static string flag_ng = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_ni = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1EE);
        public readonly static string flag_nl = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1F1);
        public readonly static string flag_no = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_np = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1F5);
        public readonly static string flag_nr = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_nu = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1FA);
        public readonly static string flag_nz = Char.ConvertFromUtf32(0x1F1F3) + Char.ConvertFromUtf32(0x1F1FF);
        public readonly static string flag_om = Char.ConvertFromUtf32(0x1F1F4) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_pa = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_pe = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_pf = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1EB);
        public readonly static string flag_pg = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_ph = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1ED);
        public readonly static string flag_pk = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1F0);
        public readonly static string flag_pl = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1F1);
        public readonly static string flag_pm = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_pn = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1F3);
        public readonly static string flag_pr = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_ps = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_pt = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_pw = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1FC);
        public readonly static string flag_py = Char.ConvertFromUtf32(0x1F1F5) + Char.ConvertFromUtf32(0x1F1FE);
        public readonly static string flag_qa = Char.ConvertFromUtf32(0x1F1F6) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_re = Char.ConvertFromUtf32(0x1F1F7) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_ro = Char.ConvertFromUtf32(0x1F1F7) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_rs = Char.ConvertFromUtf32(0x1F1F7) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_ru = Char.ConvertFromUtf32(0x1F1F7) + Char.ConvertFromUtf32(0x1F1FA);
        public readonly static string flag_rw = Char.ConvertFromUtf32(0x1F1F7) + Char.ConvertFromUtf32(0x1F1FC);
        public readonly static string flag_sa = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_sb = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1E7);
        public readonly static string flag_sc = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1E8);
        public readonly static string flag_sd = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1E9);
        public readonly static string flag_se = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_sg = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_sh = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1ED);
        public readonly static string flag_si = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1EE);
        public readonly static string flag_sj = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1EF);
        public readonly static string flag_sk = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1F0);
        public readonly static string flag_sl = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1F1);
        public readonly static string flag_sm = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_sn = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1F3);
        public readonly static string flag_so = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_sr = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_ss = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_st = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_sv = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1FB);
        public readonly static string flag_sx = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1FD);
        public readonly static string flag_sy = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1FE);
        public readonly static string flag_sz = Char.ConvertFromUtf32(0x1F1F8) + Char.ConvertFromUtf32(0x1F1FF);
        public readonly static string flag_ta = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_tc = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1E8);
        public readonly static string flag_td = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1E9);
        public readonly static string flag_tf = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1EB);
        public readonly static string flag_tg = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_th = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1ED);
        public readonly static string flag_tj = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1EF);
        public readonly static string flag_tk = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1F0);
        public readonly static string flag_tl = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1F1);
        public readonly static string flag_tm = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_tn = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1F3);
        public readonly static string flag_to = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1F4);
        public readonly static string flag_tr = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1F7);
        public readonly static string flag_tt = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_tv = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1FB);
        public readonly static string flag_tw = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1FC);
        public readonly static string flag_tz = Char.ConvertFromUtf32(0x1F1F9) + Char.ConvertFromUtf32(0x1F1FF);
        public readonly static string flag_ua = Char.ConvertFromUtf32(0x1F1FA) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_ug = Char.ConvertFromUtf32(0x1F1FA) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_um = Char.ConvertFromUtf32(0x1F1FA) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_us = Char.ConvertFromUtf32(0x1F1FA) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_uy = Char.ConvertFromUtf32(0x1F1FA) + Char.ConvertFromUtf32(0x1F1FE);
        public readonly static string flag_uz = Char.ConvertFromUtf32(0x1F1FA) + Char.ConvertFromUtf32(0x1F1FF);
        public readonly static string flag_va = Char.ConvertFromUtf32(0x1F1FB) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_vc = Char.ConvertFromUtf32(0x1F1FB) + Char.ConvertFromUtf32(0x1F1E8);
        public readonly static string flag_ve = Char.ConvertFromUtf32(0x1F1FB) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_vg = Char.ConvertFromUtf32(0x1F1FB) + Char.ConvertFromUtf32(0x1F1EC);
        public readonly static string flag_vi = Char.ConvertFromUtf32(0x1F1FB) + Char.ConvertFromUtf32(0x1F1EE);
        public readonly static string flag_vn = Char.ConvertFromUtf32(0x1F1FB) + Char.ConvertFromUtf32(0x1F1F3);
        public readonly static string flag_vu = Char.ConvertFromUtf32(0x1F1FB) + Char.ConvertFromUtf32(0x1F1FA);
        public readonly static string flag_wf = Char.ConvertFromUtf32(0x1F1FC) + Char.ConvertFromUtf32(0x1F1EB);
        public readonly static string flag_ws = Char.ConvertFromUtf32(0x1F1FC) + Char.ConvertFromUtf32(0x1F1F8);
        public readonly static string flag_xk = Char.ConvertFromUtf32(0x1F1FD) + Char.ConvertFromUtf32(0x1F1F0);
        public readonly static string flag_ye = Char.ConvertFromUtf32(0x1F1FE) + Char.ConvertFromUtf32(0x1F1EA);
        public readonly static string flag_yt = Char.ConvertFromUtf32(0x1F1FE) + Char.ConvertFromUtf32(0x1F1F9);
        public readonly static string flag_za = Char.ConvertFromUtf32(0x1F1FF) + Char.ConvertFromUtf32(0x1F1E6);
        public readonly static string flag_zm = Char.ConvertFromUtf32(0x1F1FF) + Char.ConvertFromUtf32(0x1F1F2);
        public readonly static string flag_zw = Char.ConvertFromUtf32(0x1F1FF) + Char.ConvertFromUtf32(0x1F1FC);
#pragma warning restore CS1591 // Missing XML comment for publicly visible type or member
    }
}
